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Invasion

Grand livre

Invasion resource
Title
Image
Objective
FMS
Tag the Corner Ball

For a player to try and tag a corner ball while three defenders prevent the player from doing so.

  • Locomotor

  • Dodge

  • Run

Go Gliderz Dunk
  • Score points by dunking a ball into without losing your dragon tail.

  • Locomotor

    • Dodge

    • Run 

  • Manipulative Send

    • Throw​

  • Manipulative Receive​

    • Block 

    • Catch​

You-Fo Without Sticks

To score points by a teammate catching the ring while standing inside the goal area.

  • Manipulative Send

  • Throw

  • Manipulative Receive

  • Catch

Hit Ball of Pylon

For three players to hit the ball off the pylon

  • Manipulative--send

  • Kick

3-3-3 Into the Disc Golf Basket

For teams to successfully score a disc/ball into the disc golf basket.

  • Locomotor

  • Dodge

  • Run 

  • Manipulative Send

  • Throw

  • Manipulative Receive

  • Block 

  • Catch

  • Manipulative Retain

  • Carry

8 On 2 Soccer Warmup

For 8 players to keep a ball away from the two defending players

  • Manipulative -Retain

Forest Soccer

To score more goals in a field of trees

  • Manipulative Retain

  • Dribble

Shoker
  • To score a goal by kicking or striking a ball into a goal.

  • Manipulative Receive

  • Catch

  • Manipulative Retain

  • Dribble

  • Manipulative Send

  • Kick

  • Throw

Futsal

To score more goals than your opponents

  • Locomotor

  • Run 

  • Manipulative Send

  • Kick

  • Manipulative Receive

  • Block 

  • Trap

  • Manipulative Retain

  • Dribble

Ultimate Ring Toss

For each team to toss the ring over their pin more times than the other team.

  • Locomotor

  • Dodge

  • Run 

  • Manipulative Send

  • Throw

  • Manipulative Receive

  • Block 

  • Catch

Team Handball on Scooters

For each team to try and outscore the other.

  • Manipulative Send

  • Throw

Kick the Can

Offensive players attempt to kick a can without being tagged.

  • Locomotor

  • Dodge

  • Run 

Kick Pylon

For three players to kick a soccer ball so that they knock down a pylon protected by one other player.

  • Manipulative Send

  • Kick

  • Manipulative Receive

  • Trap

Hooped Together Soccer

To score more goals than the other team.

  • Locomotor

  • Run

  • Manipulative Send

  • Kick

Hoop Toss from Scooters

For teams to score by tossing a ball through a hanging hoop

  • Manipulative Send

  • Throw

  • Manipulative Receive

  • Catch

Pairs Sturtee Knock Off
  • For two players to attempt to knock the sturtee ball off the tee.

  • Locomotor

  • Dodge

  • Run 

  • Manipulative Send

  • Throw

  • Manipulative Receive

  • Block 

  • Catch

Two-Team Sturtee Knock Off

For teams to score the most points by knocking off the Sturtee ball--one point each knock off.

  • Locomotor

    • Dodge

    • Run 

  • Manipulative Send​

    • Throw​

  • Manipulative Receive​

    • Block 

    • Catch​

Six-Team Sturtee Knock Off

For teams to score the most points by knocking off the Sturtee ball--one point each knock off.

  • Locomotor

    • Dodge

    • Run 

  • Manipulative Send​

    • Throw​

  • Manipulative Receive​

    • Block 

    • Catch​

Tri-Bound Five-Pass

After five passes, for a team to score a point by ultimately throwing a ball against the rebounder and having a teammate catch it.

  • Locomotor

    • Dodge

    • Run 

  • Manipulative Send​

    • Throw​

  • Manipulative Receive​

    • Block 

    • Catch​

Ultimate Basketball Hoops

For each team to score more baskets than their opposing team.

  • Locomotor

    • Run

  • Manipulative Send

    • Throw

  • Manipulative Receive

    • Catch

Flag Ball Frenzy

Be the first team to score 10 points or the team with the most points after the predetermined amount of time.

  • Locomotor

    • Dodge

    • Run 

  • Manipulative Send​

    • Throw​

  • Manipulative Receive​

    • Block 

    • Catch​

  • Manipulative Retain​

    • Carry​

Tip N Flip

To get your team's 12 beanbags on your stand before the other team does.

  • Locomotor

    • Dodge

    • Run 

  • Manipulative Send​

    • Throw​

  • Manipulative Receive​

    • Block 

    • Catch​

Double-Ball Crosse

Score points by tossing a double-ball into a goal.

  • Locomotor

    • Dodge

    • Run 

  • Manipulative Send​

    • Throw​

  • Manipulative Receive​

    • Block 

    • Catch​

Super Shielders

To knock over all of the other team’s pins before your team’s pins are knocked down

  • Locomotor

    • Dodge

    • Run 

  • Manipulative Send​

    • Throw​

  • Manipulative Receive​

    • Block 

    • Catch​

  • Manipulative Retain​

    • Carry​

GoGliderz

Score points by tossing a ball into the basket

  • Locomotor

    • Slide

  • Manipulative Send​

    • Throw​

  • Manipulative Receive​

    • Block 

    • Catch​

  • Manipulative Retain​

    • Carry​

Quadriball

Combining elements of football, soccer, volleyball, and basketball, teams try to get the ball through the goal in the center of the circular playing area.

  • Locomotor

    • Run

  • Manipulative-Send

    • passing

    • dribbling

    • kicking

    • bumping​

Yuki Ball

For one team to steal the other team’s flag.

  • Locomotor

    • Dodge

    • Run 

  • Manipulative Send​

    • Throw​

  • Manipulative Receive​​

    • Catch​

  • Manipulative Retain​

    • Carry​

Scooter Basketball

For each team to try to outscore each other (each basket scored in regular play is worth 2 points).

  • Locomotor

    • Run

  • Manipulative Sent

    • Throw

  • Manipulative Receive

    • Catch

  • Manipulative Retain

    • Dribble

Crabs Away
  • At the start signal the offensive team tries to get as many of their players across the other team’s end line within 30 seconds.

  • Locomotor

    • Crawl

Monster Basketball

For each team to try to outscore each other (each basket scored in regular play is worth 2 points).

  • Locomotor

    • Run

  • Manipulative Sent

    • Throw

  • Manipulative Receive

    • Catch

  • Manipulative Retain

    • Dribble

Inch Football

To score more touchdowns than the other team. All the players are on their knees all the time.

  • Locomotor

    • Crawl

  • Manipulative Sent

    • Throw

  • Manipulative Receive

    • Catch

Ultimate Football

The objective is to outscore your opponents. Teams can score 6 points for a touchdown (running into or catching a ball in their opponent’s end zone), or 2 points for throwing or kicking a ball into their opponent’s end zone without the opponent catching it.

  • Locomotor

    • Run

  • Manipulative Sent

    • Kick

    • Throw

  • Manipulative Receive

    • Catch

Scooter Noodle Hockey

To score more goals than your opponents

  • Manipulative Sent

    • Strike

  • Manipulative Receive

    • Trap

  • Manipulative Retain

    • Dribble

Indoor Broomball

To score more goals than your opponents

  • Locomotor

    • Run

  • Manipulative Sent

    • Strike

  • Manipulative Receive

    • Trap

  • Manipulative Retain

    • Dribble

No-Goalie Indoor Soccer

For one team to knock over more pins than the other team.

  • Locomotor

    • Dodge

    • Run 

  • Manipulative Send​

    • Kick​

  • Manipulative Receive​

    • Trap

  • Manipulative Retain​

    • Dribble

One Pass and Out; Two Passes and In (Basketball...)

To score more points than your opponents

  • Locomotor

    • Run

  • Manipulative Sent

    • Throw

  • Manipulative Receive

    • Catch

  • Manipulative Retain

    • Dribble

Four-Goal Soccer

To score more goals than the other teams

  • Manipulative Send

    • Kick

  • Manipulative Receive​

    • Block 

  • Manipulative Retain​​

    • Dribble

Scooter Soccer

To score more goals than the other team.

  • Manipulative Send

    • Kick

  • Manipulative Receive​

    • Block 

  • Manipulative Retain​​

    • Dribble

Squashed Soccer (or small room soccer)

To score more goals than the other team.

  • Locomotor

    • Dodge

    • Run 

  • Manipulative Send

    • Kick

    • Throw​

  • Manipulative Receive​

    • Block 

    • Catch​

  • Manipulative Retain​

    • Bounce​

    • Dribble

Pinned Down Team Handball

For one team to knock over more pins than the other team.

  • Locomotor

    • Dodge

    • Run 

  • Manipulative Send​

    • Throw​

  • Manipulative Receive​

    • Block 

    • Catch​

  • Manipulative Retain​

    • Carry​

Inner Tube Basketball

for each team to try and score more baskets than the other team.

  • Locomotor

    • Stroke​

  • Manipulative Send​

    • Throw​

  • Manipulative Receive​

    • Catch​

Pool Touch Football

To get the ball into their opponents end zone (worth 7 points) more often than their opponents. A touchdown occurs when a player touches the ball over the bouy line at the other team’s end.

  • ​Locomotor

    • Stroke​

  • Manipulative Send​

    • Throw​

  • Manipulative Receive​

    • Catch​

Inner Tube Water Polo

To score more goals than the other team

  • Locomotor

    • Stroke​

  • Manipulative Send​

    • Throw​

  • Manipulative Receive​

    • Catch​

Crab Soccer

To score more goals than the opponents

  • Manipulative Send​

    • Kick

  • Manipulative Receive​

    • Trap

  • Manipulative Retain

    • Dribble

Ultimate Stability Ball

To touch a stability ball against the opponent’s wall

  • Locomotor

    • Run​

    • Dodge

  • Manipulative Send​

    • Throw​

  • Manipulative Receive​

    • Catch​

Keep Away in My House

To make as many consecutive passes as possible without having the ball stolen

  • Locomotor

    • Run​

    • Dodge

  • Manipulative Send​

    • Throw​

  • Manipulative Receive​

    • Catch​

  • Manipulative Retain​

    • Dribble​

Hoops

To score more hoops than the opponents

  • Locomotor

    • Run​

    • Dodge

  • Manipulative Send​

    • Throw​

  • Manipulative Receive​

    • Catch​

  • Manipulative Retain​

    • Dribble​

Giant Bouncing Bulldogs

To cross from one end of the court to the other without getting tagged by a bulldog

  • Locomotor

    • Dodge

    • Run 

  • Manipulative Retain

    • Dribble

Rolling Bulldogs

To cross from one end of the court to the other without getting hit by a rolling stability ball

  • Locomotor

    • Dodge

    • Run 

  • Manipulative Send​

    • Throw​

Invasion Goal Change

To score points with changing goals

  • Locomotor

    • Move to open space​

  • Manipulative Send

    • Throw​

  • Manipulative Receive​

    • Catch​

Basketball Controlled Dribble

To not lose contact of your ball when dribbling

  • Manipulative Retain

  • Dribble

Basketball Robin's Nest

To be the first team of three players to get three basketballs in your hoop

  • Locomotor

    • Run

  • Manipulative Retain

    • Dribble

Balanced Plates

In this invasion game, teams of 3-4 players, try to be the first to get a balanced (1 from each of the foods) plate (hula hoop) within the predetermined amount of time.

  • Locomotor

    • Dodge

    • Run

Food Chain Game

In this invasion game, be the first team to get their Fruit or Veggie balls from the opposite side of the playing area and safely make it back to their starting side.

  • Locomotor

    • Dodge

    • Run 

Capture the Fruits and Veggies!

In this invasion game, teams try to be the first to capture all their fruit or veggie balls, or the most of their fruit or veggie balls in the predetermined amount of time, from the opposing team’s territory.

  • Locomotor

    • Dodge

    • Run 

Nutrient Collect ‘N Keep

In this invasion game, players attempt to be the first to make it to each station and collect a flag from all 6 food group stations within the predetermined amount of time.

  • Locomotor

    • Dodge

    • Run 

  • Manipulative-Send​

    • Throw​

  • Manipulative-Receive​

    • Catch​

Food Run 4 Many Balanced Meals

In an assigned time period, be the team to get the most balanced meals—1 balanced meal = 1 HealthySpot from each food group.

  • Locomotor

    • Dodge

    • Run 

Food Run

To be the first team to get 3 balanced meals—3 HealthSpots from each food group

  • Locomotor

    • Dodge

    • Run 

Balanced Plates

In this invasion game, teams of 3-4 players, try to be the first to get a balanced (1 from each of the foods) plate (hula hoop) within the predetermined amount of time.

  • Locomotor​

    • Run 

Dragon Tail Ultimate
  • Score points by catching a ball (or disc) in the end zone without losing your dragon tail.

  • Locomotor

    • Dodge

    • Run 

  • Manipulative Send

    • Throw​

  • Manipulative Receive​

    • Block 

    • Catch​

Dragon Tail Dunk
  • Score points by dunking a ball into without losing your dragon tail.

  • Locomotor

    • Dodge

    • Run 

  • Manipulative Send

    • Throw​

  • Manipulative Receive​

    • Block 

    • Catch​

Launch Baseball

Score as many runs as possible

  • Locomotor

    • Dodge

    • Run 

  • Manipulative Send

    • Throw​

  • Manipulative Receive​

    • Block 

    • Catch​

Launch Ultimate

Score points by catching a ball in the end zone

  • Locomotor

    • Dodge

    • Run 

  • Manipulative Send

    • Throw​

  • Manipulative Receive​

    • Block 

    • Catch​

Mobile Baseline

Teams try to be the first to fill their basket with all their balls

  • Locomotor

    • Dodge

    • Run 

  • Manipulative Send

    • Throw​

  • Manipulative Receive​

    • Block 

    • Catch​

Mobile Fill Own
  • Teams try to be the first to fill their basket with all their balls.

  • Locomotor

    • Dodge

    • Run 

  • Manipulative Send

    • Throw​

  • Manipulative Receive​

    • Block 

    • Catch​

Ricochet Ball
  • Score more points than the opposing team by catching balls from their team's ricochet rally ball.

  • Locomotor

  • Dodge

  • Run 

  • Manipulative Send

  • Throw

  • Manipulative Receive

  • Block 

  • Catch

Ricochet Tchoukball

Score more points than the opposing team by catching balls from their team's ricochet rally ball

  • Locomotor

    • Dodge

    • Run 

  • Manipulative Send

    • Throw​

  • Manipulative Receive​

    • Block 

    • Catch​

Ricochet Triple Ball
  • Score more points than the opposing team by catching balls from their team's ricochet rally ball.

  • Locomotor

    • Dodge

    • Run 

  • Manipulative Send

    • Throw​

  • Manipulative Receive​

    • Block 

    • Catch​

Soccetball

For each team to score more points than the other team

  • Locomotor

    • Dodge

    • Run 

  • Manipulative Send

    • Kick

    • Throw​

  • Manipulative Receive​

    • Block 

    • Catch​

  • Manipulative Retain​

    • Bounce​

    • Dribble

Ultimate Pin Determines Points

Knock over pin and score the number of points facing up on the pin.

  • Locomotor

    • Dodge

    • Run 

  • Manipulative Send

    • Kick

    • Throw​

  • Manipulative Receive​

    • Block 

    • Catch​

Ultimania Ball & Disc

Score points by tossing a ball or disc through the Ultimania target

  • Locomotor

  • Dodge

  • Run 

  • Manipulative Send

  • Kick

  • Throw

  • Manipulative Receive

  • Block 

  • Catch

Safe or Dare Thin Pin Guard

To knock over all of the other team’s pins before your team’s pins are knocked down

  • Locomotor

  • Dodge

  • Run 

  • Manipulative Send

  • Throw

  • Manipulative Receive

  • Block 

  • Catch

  • Manipulative Retain

  • Carry

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