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Direction

Livre utile

Leadership resource
Title
Image
Objective
FMS
Noodle Carry

Teams attempt to pick up one noodle at a time until all pool noodles have been collected. Who can collect the most at the end of time ?

  • Locomotor 

  • Run

Carry a ball

For a team to successfully pickup a ball together and place on/in a pail.

Who Has It

For the group to hide an object from a leader who tries to find it.

Never Had A...

For players to switch positions if they never had something the leader says... Get to know you activity.

Don't Get Wet

To get socks (and shoes) off while not getting wet.

  • Non-Locomotor

  • Balance

Circular Hand Clapping

A quick thinking game where players clap their hands when it is their turn (otherwise their hand is removed from the circle).

Bridge Building

A group challenge to build free-standing bridge with newspapers and tape that is high enough for a large can to go under and strong enough that the bridge can support the weight of the can.

Balloon Aloft

To take turns for players on teams keeping a balloon up with their body.

  • Manipulative Retain

Word Relay

To score as many points as possible by placing the Toppletubes in connected words.

  • Locomotor
    • Run
Your Colour Up

In a preset time for each team to either have the Topple Tubes blue-side up or yellow-side up.

  • Manipulative control

Your Colour Up With Feet

In a preset time for each team to either have the Topple Tubes blue-side up or yellow-side up.

  • Manipulative control

Head's in

To lift a parachute, have players lay down and pull the parachute over their shoulders so only their heads are facing in.

  • Non-Locomotor

    • Pull​

Big Ball Roll

To determine how many times a ball can successfully rolled around on a parachute in a specified time

  • Non-Locomotor

    • Pull​

Pop the Big Ball

For groups of players to determine how high they can launch a big ball off a parachute

  • Non-locomotor

    • Pull​

Giant Ball Roll--Seated

Players try to get a giant ball to successfully go around the circle as many times as possible using only their hands.

  • Locomotor

    • Balance​

Architect

Players sit back to back and the architect instructs the builder to build a copy of what the architect has--without seeing the object.

Mushroom Switch Identities Over

To switch over the parachute when an identifying characteristic is true for you

  • Locomotor​

    • Run

Mushroom Switch Identities Under

To switch under the parachute when an identifying characteristic is true for you

  • Locomotor​

    • Run

Circle Delight

To most quickly pass a ball around a circle to the start of the circle.

  • Manipulative Send

    • Throw​

  • Manipulative Receive

    • Catch

Rope Pull Balance

Be the player who does not lose their balance.

  • Locomotor

    • Balance​

Questions ou commentaires?

Veuillez contacter le Dr John Byl au:

JOHNBYL50@gmail.com

(905) 923-0938

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