
Cliquez sur le titre du jeu pour voir la description complète du jeu
Direction
Livre utile
Title | Image | Objective | FMS |
|---|---|---|---|
Noodle Carry | Teams attempt to pick up one noodle at a time until all pool noodles have been collected. Who can collect the most at the end of time ? |
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Carry a ball | For a team to successfully pickup a ball together and place on/in a pail. | ||
Who Has It | For the group to hide an object from a leader who tries to find it. | ||
Never Had A... | For players to switch positions if they never had something the leader says... Get to know you activity. | ||
Don't Get Wet | To get socks (and shoes) off while not getting wet. |
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Circular Hand Clapping | A quick thinking game where players clap their hands when it is their turn (otherwise their hand is removed from the circle). | ||
Bridge Building | A group challenge to build free-standing bridge with newspapers and tape that is high enough for a large can to go under and strong enough that the bridge can support the weight of the can. | ||
Balloon Aloft | To take turns for players on teams keeping a balloon up with their body. |
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Word Relay | To score as many points as possible by placing the Toppletubes in connected words. |
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Your Colour Up | In a preset time for each team to either have the Topple Tubes blue-side up or yellow-side up. |
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Your Colour Up With Feet | In a preset time for each team to either have the Topple Tubes blue-side up or yellow-side up. |
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Head's in | To lift a parachute, have players lay down and pull the parachute over their shoulders so only their heads are facing in. |
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Big Ball Roll | To determine how many times a ball can successfully rolled around on a parachute in a specified time |
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Pop the Big Ball | For groups of players to determine how high they can launch a big ball off a parachute |
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Giant Ball Roll--Seated | Players try to get a giant ball to successfully go around the circle as many times as possible using only their hands. |
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Architect | Players sit back to back and the architect instructs the builder to build a copy of what the architect has--without seeing the object. | ||
Mushroom Switch Identities Over | To switch over the parachute when an identifying characteristic is true for you |
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Mushroom Switch Identities Under | To switch under the parachute when an identifying characteristic is true for you |
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Circle Delight | To most quickly pass a ball around a circle to the start of the circle. |
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Rope Pull Balance | Be the player who does not lose their balance. |
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